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VULPECULA (GAME)

Vulpecula was a 3D side scroller video game project, I worked as the main character designer and animator. I also did a bunch of concept art for the environment and assets.

Vulpecula project preview

My fox animations

Main character concepts and silhouette ideas

Main character concepts and silhouette ideas

Concept art for the playable character's projectile attack

Concept art for the playable character's projectile attack

We decided to go with a square look for the projectiles

We decided to go with a square look for the projectiles

Oni enemy concept

Oni enemy concept

Exploring projectile attack visuals

Exploring projectile attack visuals

Checkpoint statue designs

Checkpoint statue designs

Lantern designs

Lantern designs

Concept design of the map

Concept design of the map

More environment stuff

More environment stuff

Leaf platforms

Leaf platforms

Stylized tree designs

Stylized tree designs

Different stone designs

Different stone designs

Spirit stones

Spirit stones

Pressure plate, logs, bridges and spikes

Pressure plate, logs, bridges and spikes

Hazard mushrooms

Hazard mushrooms